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* Fixed the global limit on # of Platforms-with-Structures being incremented by Rafts, which are not supposed to use the global limit
+ U! ]6 \, o: W$ D# j( f* Fixed a client-side PhysX crash
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* Shotgun base damage increased by approximately 30%& A# I# ?; u( m4 Q
* Player engrams no longer count towards "max" inventory items$ G# e( i* `4 D
* Dinos can no longer damage structures thru "underneath" ceiling pieces6 b4 s, w( W( r# I
* Getting stuck under terrain will once again properly teleport you back above the terrain. B6 L e: \7 s0 o
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0 Y$ F1 F, @, i u W1.修复了木筏上可建筑数量在全地图中的限制,因为木筏本不应该使用全地图限制
+ | P4 q9 \; m7 q2.修复了客户端的物理引擎崩溃问题
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1.散弹枪的基础伤害增加了大约30%
& }3 O: E) a( M9 H) ^/ I2.玩家的蓝图物品不再被计入"最大物品栏数量"中
i9 }8 |+ D- n% f% p3.恐龙不再可以穿过天花板伤害到下面的建筑了0 ?* I. g& J; [
4.再次可以正确的将卡入地形下面的玩家传送回地面上了
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