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* Ballistas now do no damage at all to Auto Turrets
' O$ x$ p. [+ }7 y: O }6 m) S& q* Ballista damage vs stone structures reduced by 40%0 ~* A8 P# |/ m# V: _$ G) U B1 p
* Singleplayer Ballista Bolts now only give you 1 bolt0 i4 {' }3 J4 H: p. u1 W( Q
* Fixed aquatic creatures getting into "falling" physics when knocked unconscious underwater' U' u' R; j$ h$ Q" ] t
* Elevators can now be built on ceilings, within bases, etc.& B# @7 B. F- B$ N ~1 \8 r
* Fixed Stuck-Underground-Flyer Kill check. {4 @4 b+ M+ v% K7 c) \! p
* Elevator movements now only get obstructed by static world geometry, not structures or characters
; S' n0 u1 d6 Y* All SCUBA gear pieces are now properly dye-able, male and female
% J" P: X" ~, N: E1 \* PvP Respawn timer is not used anymore in PvE games or in singleplayer mode
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$ k- b& n' o9 ]5 R, n5 ?7 Y$ }1.弩炮现在无法对自动炮塔造成任何伤害了8 c$ F" n, w- m7 ]
2.弩炮对石头建筑的伤害减少40%
+ N' ], b, ]9 z% c; Z3.单人游戏中弩炮的弩箭在制造时只会给你一个
5 L5 f J ~( W% _" A" p6 w- R4.修复了水生生物在水下被击晕后掉进地形的问题9 {8 Q* Q% }) K+ ~
5.电梯现在可以建筑在基地内的天花板上了,等等7 y5 T5 r$ ^! V7 g0 ]
6.修复了“杀死卡在地下的飞行单位”这项功能的判定检查问题
/ s. |+ r( ~, ~0 i0 s7.电梯的运动只会被游戏世界中的静态地形所卡住,不会再被建筑物或生物卡住了
7 P, \7 L' s$ ]1 E. T8.所有的潜水装备都可以正确的染色了,男人和女人们
& ?# v Z& S: ]9.PvP中的复活冷却时间不会再在PvE模式游戏或单人模式游戏中使用了
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