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* Pachy will now collide with each other, and their torpor inducement has been buffed about 20%6 g( c; X+ L/ r: G9 J
* You can now paint doors again: O* }# S: X' j2 t2 G$ ]$ t; A, K6 s
* Compass is now oriented properly when riding a Dino
5 W) Y6 D6 z' |2 d" ^* Rafts can't starve anymore( \& ]$ }" C: \# S9 R9 ^# k; g
* AI Dinos won't try to harvest unharvestable resources anymore (i.e. too-large rocks etc); u; M4 J+ z5 r* t- [! S
* User Config values shouldn't get clobbered anymore+ \( ], e" G; y) ]7 \; q
* Respawning at Beds on loaded Raft/Platforms will no longer result in spawning at origin
: F; O9 I' u8 g4 K$ U5 Q* Invisible dinos on Rafts/Platforms should be resolved
3 s# q' `& s6 |( N$ t5 M* Crash callstacks are now written to text file on disk for better reporting (you can grab them off your remote dedicated server's hard drive, etc)
, E6 J/ T$ |5 h) P* Bronto Rider Platform Driver position is now correct across save-games- _ q& T3 F2 i! z/ f5 t
* Fixed a case where Dinos couldn't harvest resources when attacking2 j2 z; o8 s- M; E+ ]3 Y
* Fixed a Weapon Ammo issue0 |2 r. R, e' O7 u- @
* Fixed Flyers attachment standing on Rafts/Platforms$ u: ?; G0 O2 w9 g% @
* Eliminated the extra forward-walking on ground of Tamed Flyers after they land
! p) x. ]' H, z. ^- n0 d* Fixed Rafts super-bobbing and flying off into space7 B* C. e" f6 |8 A3 l% y, V
* Fixed Rafts/Brontos getting stuck on their own structures, they can now always move properly.
+ e" m m: D* a/ h2 \* Added a MaxKillZ as a failsafe in case anyone gets stranded in-orbit (will still resolve any such cases individually)
+ y& q" a) n, s* Fixed inability to Claim dinos that had transponders on them$ z# w9 h4 Y9 h6 H- a9 I
* Made Ladders not prevent movement (allow collide-and-slide) if they're not attached to a moving platform (helps resolve some cases of stuck-on-ladders); x$ K3 i4 b! N( K
* Applying Painting Templates no longer can consume the durability non-paintbrush items ;)
' Z- F6 _# M0 u/ ?2 } w, K' `- \* Reduced Assault Rifle Per-Shot Durability cost by 50%
% a9 E5 j. ?. U, T" W: E
; S G' l0 U2 j% D& R! t1.肿头龙们现在会相会对撞了,而且他们撞击的眩晕效果将buff20%7 u8 ?9 a4 I0 f% y5 D# E4 [
2.现在你再次可以喷涂门了
' _1 V1 ^( ]( W1 S/ e4 x3.当你骑恐龙使用指南针时,指南现在恢复正常了9 Q! U( l2 { H8 g; m4 v* Z
4.木筏不会再出现饥饿状态了
/ ^2 V0 w6 v1 ?1 u& v' m" n# C* u5.恐龙AI不会再试图采集自己采集不了的资源了(例如岩石太大,等等)
. m- f3 N; r6 m! x1 O2 c9 v3 s6.用户保存的设置不会再被重置了# c1 L0 b: x( k8 f$ F
7.在平台鞍/木筏上的床上复活时不会再导致出生地为原点2 ?1 j# n: t+ ^% d# |) _' ~7 w
8.恐龙在木筏/平台鞍会变成隐形的问题解决了
* |. c6 S- z0 r) U, G' n& L* W9.为了更好了报告问题,崩溃调用栈现在会写在硬盘的文本文件中(你可以从你的远程服务器的硬盘中导出他们。等等)% ]% [- }, f; j- b E4 B
10.雷龙平台鞍的驾驶员位置可以正确的访问保存游戏了
: W; L2 P/ L( V+ F8 H3 o- E11.修复了恐龙在某些攻击状态下无法采集资源的问题
1 p. ?( M3 h7 R* t. F0 `3 a12.修复了一个武器弹药的问题0 T# F/ k/ ]' I: L1 t
13.修复了飞行单位降落在木筏/平台鞍上的问题5 ^6 m: N! p, `
14.消除了已驯服的飞行单位在降落到地面后出现不必要的走动问题& E: {1 Z% K- l! S9 j; E
15.修复了木筏的超级摆动问题和飞向天空的问题' t2 s4 H( V, U4 ]# M5 T0 |0 X
16.增加了MaxKillZ防故障保护系统,以防止任何人被困在某些地方$ ^0 o3 j! A6 ?
17.修复了无法领养安装了追踪器的恐龙& d$ k- I5 Z0 w8 x* j3 C! `
18.修复了木筏/雷龙被直接身上的建筑物卡住的问题,现在可以一直顺利的移动了
- a; N9 \+ [! x4 p19.使梯子不会再阻挡移动了(允许碰撞和滑动)如果他们不是放置在一个移动平台鞍上(有助于解决卡在梯子上的某些情况)) b; v7 Q3 b5 K; U P H" ~+ A
20.应用绘画模版不会再消耗掉无耐久的漆刷物品了
* V0 T+ X. E' u9 }- s21.突击步枪每次射击降低的耐久度减少50%" K/ \9 d; {9 A
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