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【更新日志】版本188.2中文说明

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发表于 2017-1-28 11:21:07 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Current Version: v188.2! v" v5 i% v  P) w$ Q- G/ a
* Dinos that are pushed into world geomtry (moved inside stones etc) are now killed after a period of time. Don't try to hide dinos there, it's not legit ;) 4 e4 Y0 s4 q- M6 ^4 X' D( c
* Removed the unnecessary word "Quantity" from the "Craft All" button
- t( z5 B& ~- y3 F8 L( Z  R3 [) V* Transponders no longer disappear if your body is destroyed and you have a loot bag so that u can find your bag -- they then attach to your loot bag. (if that's destroyed, however, then bye bye transponder)
9 m9 a* t; _) R( W4 Y& ~3 \* "Stay All" Whistle ("U" by default) now only affects things following YOU or the Dino that you're riding. (so if you have a team with other dinos following other team members, it won't stop those other dinos)$ O: j& j( Q1 |
* Defaulted the loading speed improvements, shipped the prebuilt load cache, and made it used by default. Loading & streaming speed gains of 70-80% on PrimalGameData... still have to do the maps though ) \2 a. P! M) k
* Turrets require power again ;)   n2 d, M+ ?2 F; M) _, G
* Fixed turret shooting logic bug that was causing incorrect turret fire rate (or was causing them to not fire at all), and fixed aiming logic to not fire if it doesn't have a clean shot -- turrets should be pretty badass killing machines now, shouldn't have any direct exploits remaining.
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: k9 q, s8 e1 e& t3 x+ t1.被推进地形里的恐龙(和将恐龙弄到石头里 等等)这些恐龙会在一段时间后被杀死。所以不要试图将恐龙藏在那种地方,那样是不和规矩的。; d" t7 Z  K) p' D0 G$ Q; X
2.“制造全部”这个按钮将不再显示可制造的数量
2 ~; Q7 M/ j: G8 \3.即使你的尸体被摧毁只剩下个背包,追踪器也不会消失,这样你就可以找到你的背包。(如果你的背包也被摧毁了,无论如何,你就只能和你的追踪器说拜拜了)% h9 F6 G( x% E+ D
4.“stay all”全部停下(U 这个键)现在只会让正跟随你的恐龙停下来或者你正骑着的龙.(如果你的队伍里有别的恐龙正跟随着别的队员,你再吹这个口哨就不会让他的龙也停下来了)+ g) M" g; S3 v
5.默认加载速度加快,已推送预先构建的缓存文件,已使他可以在默认情况下使用, PrimalGameData的读取和流传输的速度加快70&~80%,但地图还是要正常加载的8 s: Z' f/ C' _  p6 Q1 o
6.炮塔重新又需要电了
% @7 o+ H7 i6 b8 [7 {$ \1 E7.这导致炮塔的开火速率问题(或者导致他完全不对目标开火),和修复瞄准逻辑错误:如果没有清楚的瞄准视野就不开火的问题--炮塔现在应该是个badass杀人机器了,不会再有直接的证据残留下来
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