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* Pachy will now collide with each other, and their torpor inducement has been buffed about 20% V4 H+ k( [$ E; q
* You can now paint doors again
_" t9 I. k! a* Compass is now oriented properly when riding a Dino
8 F% l4 ?0 A/ W2 `3 j" `. z* Rafts can't starve anymore
& V4 P" n4 d) ~& q* d2 \* AI Dinos won't try to harvest unharvestable resources anymore (i.e. too-large rocks etc)
: e: Z6 n0 \. |. o+ a* User Config values shouldn't get clobbered anymore( a& }$ D, o% a( S
* Respawning at Beds on loaded Raft/Platforms will no longer result in spawning at origin' R: w+ c6 U: b; z' Y9 g
* Invisible dinos on Rafts/Platforms should be resolved# N+ _' @$ `7 g) {7 J1 }! Z
* Crash callstacks are now written to text file on disk for better reporting (you can grab them off your remote dedicated server's hard drive, etc)
) o; @+ B0 R# n5 t: ]* Bronto Rider Platform Driver position is now correct across save-games0 p3 ^2 L$ k2 Q' K% t7 S4 A
* Fixed a case where Dinos couldn't harvest resources when attacking
4 n# S8 w* ]: x+ {- ]! ~1 H* Fixed a Weapon Ammo issue
" m! T7 u2 f* U t! @, A1 N* Fixed Flyers attachment standing on Rafts/Platforms
7 ]/ t/ b4 c' F$ ^# @* Eliminated the extra forward-walking on ground of Tamed Flyers after they land
9 d8 }, S8 g) [- l; g* Fixed Rafts super-bobbing and flying off into space |1 R5 ^4 b8 F r5 l
* Fixed Rafts/Brontos getting stuck on their own structures, they can now always move properly.
2 k" m9 ? n5 C' m' B y* Added a MaxKillZ as a failsafe in case anyone gets stranded in-orbit (will still resolve any such cases individually)6 x' X. D# h6 o' j
* Fixed inability to Claim dinos that had transponders on them' `$ k) E9 K0 L! u2 j- a- M$ J! f
* Made Ladders not prevent movement (allow collide-and-slide) if they're not attached to a moving platform (helps resolve some cases of stuck-on-ladders)6 ~& [/ T( D5 Z, m( y
* Applying Painting Templates no longer can consume the durability non-paintbrush items ;)
5 ^% s8 Q' }# l" j3 o* Reduced Assault Rifle Per-Shot Durability cost by 50%
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1.肿头龙们现在会相会对撞了,而且他们撞击的眩晕效果将buff20%
3 }; a( Y& Z X; p/ H% g2.现在你再次可以喷涂门了
, w! J! J: B& K" A# D3.当你骑恐龙使用指南针时,指南现在恢复正常了0 M5 l& M0 f6 y
4.木筏不会再出现饥饿状态了
+ V# A" D0 j/ h* Q4 i1 K5.恐龙AI不会再试图采集自己采集不了的资源了(例如岩石太大,等等)
$ f; w" S! i% G: ~6 r( T6 r6.用户保存的设置不会再被重置了9 j% C+ [! n. P- }
7.在平台鞍/木筏上的床上复活时不会再导致出生地为原点 @0 V! `5 G* Q) C1 ]" o
8.恐龙在木筏/平台鞍会变成隐形的问题解决了# K& @! d7 A, ~1 g& p
9.为了更好了报告问题,崩溃调用栈现在会写在硬盘的文本文件中(你可以从你的远程服务器的硬盘中导出他们。等等) R7 y: k2 t1 @9 e7 J6 w+ C
10.雷龙平台鞍的驾驶员位置可以正确的访问保存游戏了
2 _8 X% k' h1 {. Q" \# s, D" d8 [# E1 D11.修复了恐龙在某些攻击状态下无法采集资源的问题# U. r, ]& g9 |. K" h
12.修复了一个武器弹药的问题! z' ^" m9 C. |, F5 e" N5 s7 N, F
13.修复了飞行单位降落在木筏/平台鞍上的问题9 c- L, b7 f' z4 R4 ~5 ?8 b
14.消除了已驯服的飞行单位在降落到地面后出现不必要的走动问题$ M# @9 X1 R2 d/ T; n
15.修复了木筏的超级摆动问题和飞向天空的问题( {# w, W7 E0 U- l! T% S4 ]
16.增加了MaxKillZ防故障保护系统,以防止任何人被困在某些地方! H& V4 G* n4 }0 i
17.修复了无法领养安装了追踪器的恐龙
( J* X1 ~* I2 B- f5 Y5 A18.修复了木筏/雷龙被直接身上的建筑物卡住的问题,现在可以一直顺利的移动了5 d3 ?" b5 P) E4 X7 e" A
19.使梯子不会再阻挡移动了(允许碰撞和滑动)如果他们不是放置在一个移动平台鞍上(有助于解决卡在梯子上的某些情况)$ t8 ~$ f9 t" w6 E' b( g
20.应用绘画模版不会再消耗掉无耐久的漆刷物品了* _# K# x9 Y- d2 k7 O) r9 J1 V2 ?, C* j
21.突击步枪每次射击降低的耐久度减少50%7 G% _# L& P, E) B2 |
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