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【更新日志】版本209.0中文说明

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发表于 2017-1-29 21:34:48 | 只看该作者 回帖奖励 |正序浏览 |阅读模式
* Pachy will now collide with each other, and their torpor inducement has been buffed about 20%
3 \2 G: k% K: u* You can now paint doors again
) Y+ n, y9 ^! y3 M& q+ J* Compass is now oriented properly when riding a Dino
8 X4 h" ~6 ]! I' J* Rafts can't starve anymore
+ A% F5 w' d! ]; R, q& H* AI Dinos won't try to harvest unharvestable resources anymore (i.e. too-large rocks etc)9 R$ m& o& z# G
* User Config values shouldn't get clobbered anymore
3 m' n9 c1 {" C% s# {* Respawning at Beds on loaded Raft/Platforms will no longer result in spawning at origin) r9 z, ]! j1 w; O" o1 G
* Invisible dinos on Rafts/Platforms should be resolved3 C. `2 J- e2 j" E: [1 }
* Crash callstacks are now written to text file on disk for better reporting (you can grab them off your remote dedicated server's hard drive, etc)! v5 z: M  c$ M) t9 `; A; G
* Bronto Rider Platform Driver position is now correct across save-games
4 I! Q  o; f1 E6 \* Fixed a case where Dinos couldn't harvest resources when attacking
! b8 W/ H( U3 F3 f# V* Fixed a Weapon Ammo issue
* R0 ?6 Z" t+ l% \7 [* Fixed Flyers attachment standing on Rafts/Platforms  {- v! c% \) F# V  \0 _% \4 s6 D
* Eliminated the extra forward-walking on ground of Tamed Flyers after they land
1 @# V3 j8 h8 m  M/ o* Fixed Rafts super-bobbing and flying off into space
) O: b8 O, D8 g6 e' ~* Fixed Rafts/Brontos getting stuck on their own structures, they can now always move properly.5 m* b3 w0 q2 ]. j) H
* Added a MaxKillZ as a failsafe in case anyone gets stranded in-orbit (will still resolve any such cases individually)
+ f+ h% p" |" M1 C1 Y% _* Fixed inability to Claim dinos that had transponders on them: W# C6 m# [3 m
* Made Ladders not prevent movement (allow collide-and-slide) if they're not attached to a moving platform (helps resolve some cases of stuck-on-ladders)
) ]8 |/ R) N/ D1 M) X$ x7 J* Applying Painting Templates no longer can consume the durability non-paintbrush items ;)
$ A1 {2 R1 c; L. Z% K. o1 i* Reduced Assault Rifle Per-Shot Durability cost by 50%8 B1 b  A7 f& N' I1 s# `
8 y7 J* c. u) o2 s8 X
1.肿头龙们现在会相会对撞了,而且他们撞击的眩晕效果将buff20%6 Q  q# R+ s: }
2.现在你再次可以喷涂门了
! F- k( L. O! H5 |8 y6 [" ?% d4 h3.当你骑恐龙使用指南针时,指南现在恢复正常了
; J; d( |3 r5 D: Z! e) I' l; ]' F4.木筏不会再出现饥饿状态了
% a* y4 B$ L. D8 c) q1 }5.恐龙AI不会再试图采集自己采集不了的资源了(例如岩石太大,等等)6 s" z& \' ~7 r( [& ~
6.用户保存的设置不会再被重置了
. {; f7 f# D5 w$ B7 s7.在平台鞍/木筏上的床上复活时不会再导致出生地为原点
0 g5 _2 ~. v9 x% ]8 [8.恐龙在木筏/平台鞍会变成隐形的问题解决了
9 C* X  [9 F9 m! U" M9.为了更好了报告问题,崩溃调用栈现在会写在硬盘的文本文件中(你可以从你的远程服务器的硬盘中导出他们。等等)
0 z0 X+ f% b) w1 q5 u10.雷龙平台鞍的驾驶员位置可以正确的访问保存游戏了
& T0 G  I: O. I. }, _1 c11.修复了恐龙在某些攻击状态下无法采集资源的问题
( E  U! D( h, Z4 I* I12.修复了一个武器弹药的问题1 I- g8 A. L  E
13.修复了飞行单位降落在木筏/平台鞍上的问题$ x7 `  ]5 M' ~4 D; f$ p8 B. ^0 ]
14.消除了已驯服的飞行单位在降落到地面后出现不必要的走动问题1 h3 @- w$ t; w/ C. C" i
15.修复了木筏的超级摆动问题和飞向天空的问题
5 O* _  ]$ s/ ~16.增加了MaxKillZ防故障保护系统,以防止任何人被困在某些地方3 H5 D4 Y2 v+ n! S( b& k$ J0 I
17.修复了无法领养安装了追踪器的恐龙
+ H! F2 f& B9 \* o18.修复了木筏/雷龙被直接身上的建筑物卡住的问题,现在可以一直顺利的移动了
6 q* T/ i4 R4 Q% |+ q% V19.使梯子不会再阻挡移动了(允许碰撞和滑动)如果他们不是放置在一个移动平台鞍上(有助于解决卡在梯子上的某些情况)5 T2 d% l! N- _0 `  a7 M8 a! d
20.应用绘画模版不会再消耗掉无耐久的漆刷物品了$ ^$ B' c) m/ L; D! A6 N. V( e  V. k
21.突击步枪每次射击降低的耐久度减少50%
8 q. b3 P# e  ?, W6 ?0 a/ c$ ?
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