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218.67 {% H3 m( b4 \+ Y1 S
* Fixed the global limit on # of Platforms-with-Structures being incremented by Rafts, which are not supposed to use the global limit
1 ]9 I" E' t- W5 R0 ~# b" _% O* Fixed a client-side PhysX crash* w5 l4 _: d% O# ?
218.7
4 M0 |* I. q' C X5 t$ R% X* Shotgun base damage increased by approximately 30%
$ k, c) V9 Q; Z! z$ e' O7 a* Player engrams no longer count towards "max" inventory items
9 U. N' c# D8 L* Dinos can no longer damage structures thru "underneath" ceiling pieces
* V' n% [# r3 T& I, V) e* Getting stuck under terrain will once again properly teleport you back above the terrain
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0 \6 q! _' H3 d218.6# ^/ j+ `, d' L2 W# f) T- W0 V; y) ~
1.修复了木筏上可建筑数量在全地图中的限制,因为木筏本不应该使用全地图限制5 l) r4 k. v e/ D, Z
2.修复了客户端的物理引擎崩溃问题/ F! J6 |; m* i" I0 [ n9 E* Y& N
218.7; C/ M: y2 j! n$ Q/ T' T: u' b/ _
1.散弹枪的基础伤害增加了大约30%
2 m1 _0 S! M( v- U1 E# C' A6 {! P2.玩家的蓝图物品不再被计入"最大物品栏数量"中5 |$ y3 I' S' b3 B; o
3.恐龙不再可以穿过天花板伤害到下面的建筑了
& L: V- L3 Q. X4.再次可以正确的将卡入地形下面的玩家传送回地面上了
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