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【更新日志】版本209.0中文说明

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发表于 2017-1-29 21:34:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
* Pachy will now collide with each other, and their torpor inducement has been buffed about 20%
( C4 `" j2 `& i& O" E* d* You can now paint doors again. L- r7 q. D# g3 Q/ ^- u4 ?6 T
* Compass is now oriented properly when riding a Dino  K% R' G) C* M7 K6 g9 a* t  _: X
* Rafts can't starve anymore+ U% Z) q0 q7 l/ x' g
* AI Dinos won't try to harvest unharvestable resources anymore (i.e. too-large rocks etc)
7 l8 N% i/ g) I: d* User Config values shouldn't get clobbered anymore; q9 z1 I# A% l
* Respawning at Beds on loaded Raft/Platforms will no longer result in spawning at origin
% \- E: D/ y) A; W. m; P  J# o. ]7 l* Invisible dinos on Rafts/Platforms should be resolved8 G2 e, t5 H4 ^
* Crash callstacks are now written to text file on disk for better reporting (you can grab them off your remote dedicated server's hard drive, etc)
0 D# Z% N: r# f6 j2 V  ?* Bronto Rider Platform Driver position is now correct across save-games6 P/ H. r& C% E- i5 ?8 |# Z, W9 J
* Fixed a case where Dinos couldn't harvest resources when attacking
4 q) H& F4 J4 I, Y* ]* Fixed a Weapon Ammo issue
+ x' n9 s7 @( x2 e. c# I9 B* Fixed Flyers attachment standing on Rafts/Platforms4 W9 P2 z% `  X: A5 O
* Eliminated the extra forward-walking on ground of Tamed Flyers after they land+ @% H: N" \. Y: m( ~; K
* Fixed Rafts super-bobbing and flying off into space
7 X+ K7 S) G- p, _" T. A* g* Fixed Rafts/Brontos getting stuck on their own structures, they can now always move properly.
# u6 ~: J' _  [, ?9 @! U' o, c* Added a MaxKillZ as a failsafe in case anyone gets stranded in-orbit (will still resolve any such cases individually)
# G$ S' `( Y. ?* Fixed inability to Claim dinos that had transponders on them
) T( n3 K! a; ]4 G& q* Made Ladders not prevent movement (allow collide-and-slide) if they're not attached to a moving platform (helps resolve some cases of stuck-on-ladders)" x" S8 C8 V- T( D0 p1 g
* Applying Painting Templates no longer can consume the durability non-paintbrush items ;) 2 a2 n; r7 `2 |: f5 ~% U" p
* Reduced Assault Rifle Per-Shot Durability cost by 50%8 h3 V5 E+ G* E* y
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1.肿头龙们现在会相会对撞了,而且他们撞击的眩晕效果将buff20%/ ~5 W0 M5 U4 L9 x) M) V
2.现在你再次可以喷涂门了
2 Z! Z4 X, F' l1 N- Z# v# K) ^3.当你骑恐龙使用指南针时,指南现在恢复正常了
) x* j$ }! s' {2 g9 B6 w4.木筏不会再出现饥饿状态了( M- }% e5 O. P( ~
5.恐龙AI不会再试图采集自己采集不了的资源了(例如岩石太大,等等)/ k  e2 q6 Q& I4 J2 j
6.用户保存的设置不会再被重置了
# Z' N  M; M/ }  }1 L2 X/ ]5 X7.在平台鞍/木筏上的床上复活时不会再导致出生地为原点8 |4 a; j! S3 s% O: w3 ~* D
8.恐龙在木筏/平台鞍会变成隐形的问题解决了
3 s2 J( I; @5 e9.为了更好了报告问题,崩溃调用栈现在会写在硬盘的文本文件中(你可以从你的远程服务器的硬盘中导出他们。等等)
! R, y3 x8 w' U10.雷龙平台鞍的驾驶员位置可以正确的访问保存游戏了
3 }1 k8 J& N5 ?$ d! c6 L11.修复了恐龙在某些攻击状态下无法采集资源的问题7 x) B$ L1 ?0 _+ ?1 Y: _
12.修复了一个武器弹药的问题
5 F; s* j' r/ y4 y' U8 ]4 m13.修复了飞行单位降落在木筏/平台鞍上的问题6 o3 C# f  p5 [1 s1 C) O
14.消除了已驯服的飞行单位在降落到地面后出现不必要的走动问题0 f( s* e6 z9 F, f; u# J, q0 Q2 X
15.修复了木筏的超级摆动问题和飞向天空的问题
( [" t$ ^8 R8 i16.增加了MaxKillZ防故障保护系统,以防止任何人被困在某些地方
3 }: o( a. K3 T# p; c* `, w$ V8 X# k; `17.修复了无法领养安装了追踪器的恐龙5 G3 h9 C: W! \% t# n4 T* Q  k
18.修复了木筏/雷龙被直接身上的建筑物卡住的问题,现在可以一直顺利的移动了3 @( L" f" J- g$ I. A( O6 v/ O
19.使梯子不会再阻挡移动了(允许碰撞和滑动)如果他们不是放置在一个移动平台鞍上(有助于解决卡在梯子上的某些情况)
5 v) S3 D* x7 i  G& `' M# R20.应用绘画模版不会再消耗掉无耐久的漆刷物品了  ^/ D/ {, J. E' p. b5 k- U! i0 W
21.突击步枪每次射击降低的耐久度减少50%
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