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* Ballistas now do no damage at all to Auto Turrets
6 |+ g7 d, O% [) E5 u: }* Ballista damage vs stone structures reduced by 40%
2 ^4 S! d7 {) V* Singleplayer Ballista Bolts now only give you 1 bolt) k& u( P+ J1 @3 y9 @/ F, l+ S U2 I
* Fixed aquatic creatures getting into "falling" physics when knocked unconscious underwater
: V; v) q, |3 V0 C* Elevators can now be built on ceilings, within bases, etc.
. g( O; |4 W, F# e" J8 D7 s* Fixed Stuck-Underground-Flyer Kill check
1 z2 G( ^) ^' V& M, n+ t5 H* Elevator movements now only get obstructed by static world geometry, not structures or characters/ t# F- @7 s+ X3 o4 k. o
* All SCUBA gear pieces are now properly dye-able, male and female
. b7 h; f0 ^: n- k6 V8 Y* PvP Respawn timer is not used anymore in PvE games or in singleplayer mode
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1.弩炮现在无法对自动炮塔造成任何伤害了
- Z7 o4 W" D1 A) L9 ~" x0 f2.弩炮对石头建筑的伤害减少40%" [. q- O; y) O
3.单人游戏中弩炮的弩箭在制造时只会给你一个
4 a- X$ i+ ]$ L7 b W' [4.修复了水生生物在水下被击晕后掉进地形的问题
- Y* q: o; H9 v5.电梯现在可以建筑在基地内的天花板上了,等等
; \7 R+ L$ H+ f! X8 S- K; M3 ?6.修复了“杀死卡在地下的飞行单位”这项功能的判定检查问题
* e4 s$ j$ r- d+ x2 F7.电梯的运动只会被游戏世界中的静态地形所卡住,不会再被建筑物或生物卡住了
7 |' q! z# e& K6 N# F2 y0 P8.所有的潜水装备都可以正确的染色了,男人和女人们
, q! l: K! [5 V! H4 m+ p% u, g( `3 i9.PvP中的复活冷却时间不会再在PvE模式游戏或单人模式游戏中使用了
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