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* Ballistas now do no damage at all to Auto Turrets
# m' [, P( e1 K4 e. K* Ballista damage vs stone structures reduced by 40%; s& c" {6 ~8 b) y$ p( T# I
* Singleplayer Ballista Bolts now only give you 1 bolt
# ~& C8 u; X: | t1 M: S: x [2 M* Fixed aquatic creatures getting into "falling" physics when knocked unconscious underwater! A) R, A7 o* l& J2 v
* Elevators can now be built on ceilings, within bases, etc.
# V2 Z/ a! ?) }3 {* Fixed Stuck-Underground-Flyer Kill check
* B" a5 I- l2 @1 t* Elevator movements now only get obstructed by static world geometry, not structures or characters: Y; a# D! N) K- m) O3 K
* All SCUBA gear pieces are now properly dye-able, male and female1 ]$ V8 E H5 Y7 R& y0 k- {
* PvP Respawn timer is not used anymore in PvE games or in singleplayer mode
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. R1 F2 r' ]: Y3 {1.弩炮现在无法对自动炮塔造成任何伤害了4 s* e! Y8 [' ^ z
2.弩炮对石头建筑的伤害减少40%
7 F4 W3 {: E' r4 [: K/ f6 f, h( d3.单人游戏中弩炮的弩箭在制造时只会给你一个
% l& A0 H' |( v4.修复了水生生物在水下被击晕后掉进地形的问题& E4 V0 [3 @) p) B( @, r& V
5.电梯现在可以建筑在基地内的天花板上了,等等
: p2 L+ `' S# u5 E6.修复了“杀死卡在地下的飞行单位”这项功能的判定检查问题
$ Z8 U' U( t) X0 A8 K* g7.电梯的运动只会被游戏世界中的静态地形所卡住,不会再被建筑物或生物卡住了
, M; b: _9 I, P: v7 f8.所有的潜水装备都可以正确的染色了,男人和女人们
. S2 L& X, A# p1 M9 Y9.PvP中的复活冷却时间不会再在PvE模式游戏或单人模式游戏中使用了
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