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* Pachy will now collide with each other, and their torpor inducement has been buffed about 20%
4 R9 E" _. u7 l- Z# B, [9 p* You can now paint doors again( w( [& s) r' T. _1 C) }! }
* Compass is now oriented properly when riding a Dino
/ G$ y! G0 B' n1 T* Rafts can't starve anymore5 n3 e1 p9 [8 w: p- R$ n
* AI Dinos won't try to harvest unharvestable resources anymore (i.e. too-large rocks etc)
2 K. Z6 ]- {) H! ] M! H. s! V* User Config values shouldn't get clobbered anymore+ j! ?! V: {( g3 j/ Y$ p: c& T
* Respawning at Beds on loaded Raft/Platforms will no longer result in spawning at origin
( ?& R$ d; O7 _9 B7 l$ E; f4 B9 G* Invisible dinos on Rafts/Platforms should be resolved
/ p. j3 K* y. e! C6 g! z2 X0 E2 M4 t* Crash callstacks are now written to text file on disk for better reporting (you can grab them off your remote dedicated server's hard drive, etc)
- c, K1 I' t% P" C3 i/ v S6 L* Bronto Rider Platform Driver position is now correct across save-games
1 q- b$ x9 D* I' k* Fixed a case where Dinos couldn't harvest resources when attacking! H- b+ s" I" X% z
* Fixed a Weapon Ammo issue
- V P$ g. | m0 o5 G: g, C( s* Fixed Flyers attachment standing on Rafts/Platforms
. D! i: y( F3 ?, n* Eliminated the extra forward-walking on ground of Tamed Flyers after they land$ m% _6 Y3 d- x1 J F' M
* Fixed Rafts super-bobbing and flying off into space
7 Y- a' q+ B) Q/ W" u* Fixed Rafts/Brontos getting stuck on their own structures, they can now always move properly.
2 |% X8 n4 p* ? R) u" z: x2 I* Added a MaxKillZ as a failsafe in case anyone gets stranded in-orbit (will still resolve any such cases individually)
) q+ S/ W7 ]! Z1 i* Fixed inability to Claim dinos that had transponders on them5 [3 d1 G) G% u" ^" m4 a
* Made Ladders not prevent movement (allow collide-and-slide) if they're not attached to a moving platform (helps resolve some cases of stuck-on-ladders)0 h( }1 {1 c g6 a, T
* Applying Painting Templates no longer can consume the durability non-paintbrush items ;) , o. P: H/ L$ t4 r7 r }: C5 w
* Reduced Assault Rifle Per-Shot Durability cost by 50%3 X& I5 g) M! o5 a" D5 B5 C2 Y
, ]$ V9 V. \* ~1 @& z6 Z/ E1.肿头龙们现在会相会对撞了,而且他们撞击的眩晕效果将buff20%- R w6 o/ v N, d
2.现在你再次可以喷涂门了- N E8 A6 _2 n4 ]8 J
3.当你骑恐龙使用指南针时,指南现在恢复正常了
; }' V- F3 r8 o+ t8 f, ]4.木筏不会再出现饥饿状态了 W" \. O- D7 ^
5.恐龙AI不会再试图采集自己采集不了的资源了(例如岩石太大,等等)9 ?% c0 V+ y0 Q! P( A) i
6.用户保存的设置不会再被重置了
( F9 D4 B1 u: Z2 Z7.在平台鞍/木筏上的床上复活时不会再导致出生地为原点/ u- E, B" v* H2 U
8.恐龙在木筏/平台鞍会变成隐形的问题解决了! }6 A5 O9 D. N: Y# Z
9.为了更好了报告问题,崩溃调用栈现在会写在硬盘的文本文件中(你可以从你的远程服务器的硬盘中导出他们。等等)
% O/ r3 [; r* S, d- j `10.雷龙平台鞍的驾驶员位置可以正确的访问保存游戏了
1 o. n6 ~% Z6 X7 r7 r9 H11.修复了恐龙在某些攻击状态下无法采集资源的问题6 E$ |" W' L* \
12.修复了一个武器弹药的问题+ j5 N/ C! H0 i" Q
13.修复了飞行单位降落在木筏/平台鞍上的问题
. K8 X% L+ T9 b: F$ S14.消除了已驯服的飞行单位在降落到地面后出现不必要的走动问题
4 L4 c8 `' B2 O15.修复了木筏的超级摆动问题和飞向天空的问题
$ W! y3 j+ C6 U0 b" G16.增加了MaxKillZ防故障保护系统,以防止任何人被困在某些地方5 w# W7 j! f4 D
17.修复了无法领养安装了追踪器的恐龙
$ b( q6 s3 P" d& n7 m% v/ v- L18.修复了木筏/雷龙被直接身上的建筑物卡住的问题,现在可以一直顺利的移动了0 c0 I2 b, f; |4 D5 ~$ s* @ j
19.使梯子不会再阻挡移动了(允许碰撞和滑动)如果他们不是放置在一个移动平台鞍上(有助于解决卡在梯子上的某些情况)
! Y# o7 r- G2 W/ O2 _20.应用绘画模版不会再消耗掉无耐久的漆刷物品了
$ D7 s! b3 }2 |* ?9 o* P21.突击步枪每次射击降低的耐久度减少50%
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