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【更新日志】版本209.0中文说明

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发表于 2017-1-29 21:34:48 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
* Pachy will now collide with each other, and their torpor inducement has been buffed about 20%
7 V: t  I! [) D  B* v2 `; X: n/ r* You can now paint doors again& l4 V7 a1 M4 w3 P4 k  @
* Compass is now oriented properly when riding a Dino
0 Q0 Y' M2 A/ d+ j+ I1 d) E8 k* Rafts can't starve anymore) t: _* M3 T- c6 L
* AI Dinos won't try to harvest unharvestable resources anymore (i.e. too-large rocks etc)- G) p% c4 ?% w7 w
* User Config values shouldn't get clobbered anymore
- j# G- s2 c' \9 D2 Y* l* Respawning at Beds on loaded Raft/Platforms will no longer result in spawning at origin
2 _% c( ^- I# ^4 F* Invisible dinos on Rafts/Platforms should be resolved' U0 a- C5 U  S2 f$ u3 _" z4 m; L
* Crash callstacks are now written to text file on disk for better reporting (you can grab them off your remote dedicated server's hard drive, etc)
4 }2 C5 i3 f8 a6 c* Bronto Rider Platform Driver position is now correct across save-games4 W/ v9 Q. @7 T* G5 R3 a
* Fixed a case where Dinos couldn't harvest resources when attacking
( R; P) ?$ Y5 z* Fixed a Weapon Ammo issue
( H* A! k8 ~8 k' A2 n1 ^* Fixed Flyers attachment standing on Rafts/Platforms
! K7 Y# ~( x0 `# P* Eliminated the extra forward-walking on ground of Tamed Flyers after they land
; z1 Y+ T& D7 S, ^4 t* Fixed Rafts super-bobbing and flying off into space) {) d2 c. a7 e5 O
* Fixed Rafts/Brontos getting stuck on their own structures, they can now always move properly.4 a: T" v4 N8 {! V+ f1 c/ a5 ^1 o
* Added a MaxKillZ as a failsafe in case anyone gets stranded in-orbit (will still resolve any such cases individually)4 _2 a; t) c2 D- Q1 A8 |0 ~( M
* Fixed inability to Claim dinos that had transponders on them7 k) \" b8 h1 I# s' T7 d
* Made Ladders not prevent movement (allow collide-and-slide) if they're not attached to a moving platform (helps resolve some cases of stuck-on-ladders)
/ g/ n( _) f+ E9 L* Applying Painting Templates no longer can consume the durability non-paintbrush items ;)
3 \& {, {% j6 P8 m* Reduced Assault Rifle Per-Shot Durability cost by 50%2 a) t0 m- s/ f: \

4 Y) [. }  o/ }& r1.肿头龙们现在会相会对撞了,而且他们撞击的眩晕效果将buff20%
/ F7 Y5 t4 V/ U2 @/ v2.现在你再次可以喷涂门了
" r& }$ O0 T" }3.当你骑恐龙使用指南针时,指南现在恢复正常了
' m+ `! p  q$ s2 z% b: H4.木筏不会再出现饥饿状态了6 ?% s! E' ~# z0 f
5.恐龙AI不会再试图采集自己采集不了的资源了(例如岩石太大,等等)
6 k: x" \% `, M/ ^6.用户保存的设置不会再被重置了9 p4 O5 S+ l/ k) Y
7.在平台鞍/木筏上的床上复活时不会再导致出生地为原点3 d" X1 Y( Q# U" M6 R
8.恐龙在木筏/平台鞍会变成隐形的问题解决了  J, {1 @& l9 ^  ?* C6 t
9.为了更好了报告问题,崩溃调用栈现在会写在硬盘的文本文件中(你可以从你的远程服务器的硬盘中导出他们。等等)
% c( m  C. m; n10.雷龙平台鞍的驾驶员位置可以正确的访问保存游戏了
# i8 u, R2 z* X% m/ `11.修复了恐龙在某些攻击状态下无法采集资源的问题4 b3 G9 I: r, e3 J. n7 b5 i- ~% F
12.修复了一个武器弹药的问题
( K4 C6 p( o) C8 X$ E13.修复了飞行单位降落在木筏/平台鞍上的问题2 [2 V1 e: `) Z: K  ^
14.消除了已驯服的飞行单位在降落到地面后出现不必要的走动问题
1 Z- h9 u4 q0 g2 h# @; w15.修复了木筏的超级摆动问题和飞向天空的问题# P' E) {7 j6 L2 Q$ ~9 S
16.增加了MaxKillZ防故障保护系统,以防止任何人被困在某些地方# I4 D4 {$ ~3 P. y0 z
17.修复了无法领养安装了追踪器的恐龙
' ]9 N1 k' ^" ]: \18.修复了木筏/雷龙被直接身上的建筑物卡住的问题,现在可以一直顺利的移动了
6 B0 W3 l8 o3 a' v19.使梯子不会再阻挡移动了(允许碰撞和滑动)如果他们不是放置在一个移动平台鞍上(有助于解决卡在梯子上的某些情况)
+ J9 j8 D5 R8 W7 U: Z/ K& E20.应用绘画模版不会再消耗掉无耐久的漆刷物品了1 Q8 ?* ~; o! ]- ~
21.突击步枪每次射击降低的耐久度减少50%! z- c* ~0 ~0 t+ T% C2 V
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