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218.6
/ j4 k- T6 \" i- ?: k7 w9 s* Fixed the global limit on # of Platforms-with-Structures being incremented by Rafts, which are not supposed to use the global limit
9 \) j/ n$ ]" _2 @2 Q, I4 g* Fixed a client-side PhysX crash
6 I& V' M/ B3 e0 h4 v+ X218.71 @3 F$ X" x9 w. v$ e
* Shotgun base damage increased by approximately 30%
+ A* K5 G- V, j. k$ A* Player engrams no longer count towards "max" inventory items
( W; b9 V: w/ Q' [) H( V* Dinos can no longer damage structures thru "underneath" ceiling pieces
& z- I9 D& j- b: m0 ~) A. V8 m* Getting stuck under terrain will once again properly teleport you back above the terrain# j+ w1 y9 W6 ^, X& O) P0 I
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; V% D3 T r* ~! I( b218.6
# t- r8 Z+ V5 @4 V/ m/ i" v1.修复了木筏上可建筑数量在全地图中的限制,因为木筏本不应该使用全地图限制' M$ y7 @ {1 T; o* U+ r% z2 q
2.修复了客户端的物理引擎崩溃问题
& R7 Q2 M; v- f4 o& J0 i) B218.7
/ l" t$ v* X6 \! Q1 e2 V1.散弹枪的基础伤害增加了大约30%5 t1 {. U; g6 U
2.玩家的蓝图物品不再被计入"最大物品栏数量"中
4 n, c2 X/ G7 ?7 B6 _3.恐龙不再可以穿过天花板伤害到下面的建筑了0 p- Y y4 k0 _# y, {* h. N
4.再次可以正确的将卡入地形下面的玩家传送回地面上了" L" v% `% @. ?% ?
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