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* SERVER LAG ("MEGA STALLS") FIX!!* ~- y1 K- M/ O
* New Items: Small and Large Bear Traps, for locking players and dinos in their tracks!
6 M0 |9 q3 d6 R( ]" y+ i* New Structure: Stone Behemoth Gate& d ]. |/ A2 R
* New rare "Alpha" T-Rex can be found that is bigger and meaner than the regular T-Rex with distinct color schema, gives a unique cosmetic (and a ton of XP and resources) if you defeat it. It also buffs the resistance and damage of nearby carnis around it due to its Alpha-pack dominating status. You can't tame it... yet... but we'd like feedback on whether the community would be interested in more of this direction.7 l& Q: W3 x% v
* Tamed Dinos now lay Eggs over time without having to leave them alone i.e. they now do it in real-time and you can watch them... o_O1 y6 P0 H: D& T- ^% X' v* v
* New Door option: "Admin-Only access", which can be combined with PIN coding and Locking. Allows only Admins free access to the door in Tribe-shared environments, everyone else in the Tribe has to either enter PIN code or be locked-out. We recommend combining this with the new "Admin-Only Demolish" Governance option for Shared Structures, otherwise Tribe Members can just Demolish there way into your secret Admin Rooms anyway ;) 6 i p2 @* k% h# W& ~) [& |
* Admins can now "Demote" other admins from within the Tribe Manager (you can not Demote the Founder, so he/she is the ultimate arbiter of justice!). Please use this power wisely!5 _) o: q7 J3 J; N& L! j
* You can no longer damage Tamed dinos thru Walls/Structures (prevents cheaping out people's dinos from outside their bases); ~ F2 u2 J V) u6 l
* Fixed bug where clients sometimes couldn't see the equipped items/saddles on characters
9 D3 k% b/ Y- m2 n* Aquatic dinos swimming against water surface is now perfectly smooth, doesn't result in a hard-stop of your character anymore.
& {) t3 c& B* E7 a5 C; |( \* Added the rest of the Dino Damage overlays; h8 O$ z: d* z% T* L7 C
* Dealt with the Trilobites' resources: they now clamp resource harvest amounts (no overdamage.. we need to ween off that ;), they only yield pearls and oil rarely, and they are significantly less common in the shallows.
* I* i/ w. _* g' L* Misc Spectator mode improvements (alphabetical player list, no longer considered "idle" for kicking, fixed sometimes getting into spectator mode when not desired, etc)$ ^) C# ?: ~" `& Y# a& J
* Canteens are no longer consumed when making soups' _) y4 j% C5 o( }
* New Tribe Governance Option for Structures: Tribe Owned, Admin-Only Demolish6 J8 q0 w0 _0 [' m
* You can now properly enter spectator mode after dying without getting stuck at a black screen
5 O0 v% J) R! U% c0 k7 u# Y* More dino blood overlays, & option to disable Dino blood overlays
7 V( g: O- b' N3 e4 i* Stone harvesting settings are back at +75%. An underlying change with the harvesting system had inadvertently affected them, thanks for the reports i9 e' e4 D# d+ q4 u
* Fixed various server crashes; ?4 B* A1 E: Y9 ~9 T; f# o' {
* Dedicated servers can now optionally load custom maps via ModID diectly , rather than having to specify the map name directly, using this syntax:% M7 w$ n# p: x+ s( ?+ p
ShooterGameServer.exe -MapModID=485317707?GameModIds=487516323,487516324,487516325
8 I x) w3 C0 d; U: B3 H3 `(where the MapModID is the Steam Workshop FileID of your custom map, and the GameModIds are the Id's of the stacked mods you wish to use, in order)
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1.服务器延迟问题(“里程碑”)解决!!4 ~0 g1 G. L3 p' x. w- [0 \ R
2.新物品:小型和大型空头陷阱,用来锁定玩家和恐龙的踪迹
$ p+ V9 k' J- M1 m/ l3.新建筑结构:石头巨兽门: Y; f* X% O6 q" A+ s M; t, t% ^+ I
4.新增稀有的“Alpha”霸王龙,与普通的霸王龙有着明显的颜色区别以及更大更凶猛,如果你打败他会给你一种特殊的装饰品(以及大量的经验和资源)。而且在目前的Alpha的状况下还会buff(增益状态)周围的牛龙提高攻击力和防御力,现在还不能驯服他,不过对于这点我们还会在Steam社区上和玩家进行探讨7 v2 V% B( j+ I
5.已驯服的恐龙再下蛋的时候你不必把一个龙留在那(以前龙只能在你的视野范围外才能下蛋),他们现在可以实时“做事”了而且你可以看着他们做... o_O
: y6 v2 Z6 k( L4 w7 I# `6.新的门的选项:“只有管理员可以进入”以编辑密码或者上锁的形式都可以。在共产主义类型的部落中只允许管理员可以自由进出这些门,其他人只能凭密码或者进入没上锁的门。我们建议配合“只有管理员可以拆除建筑物”这项功能来一起使用,不然其他成员只需把门拆了就行了,这样你就可以弄一个“秘密的管理员房间”了# o3 w7 e g2 f" K2 B
7.管理员现在可以“降级”其他管理员了(但你不能降级部落的创始人,因为他/她是正义的审判者!) 请谨慎的使用这种能力
- m9 |5 @% V$ p' `% \8.不再可以穿过墙壁或者建筑物打到别人的恐龙了4 q0 V4 o5 M# a- [
9.修复了有的时候玩家会看不到已经装备在龙身上的鞍
* y& R7 K+ r X6 f10.现在骑着水生恐龙对着水面游泳会更顺畅,将不会再导致人物硬停了 j6 c: H$ w# k8 ~) |
11.增加了其余的恐龙的伤害血液覆盖效果
2 r2 t( T4 o+ _$ I12.重新分配三叶虫产出的资源(没有过度伤害了:意思貌似是不管什么伤害量龙咬出来的资源都一样多。。。我们需要摆脱它)他们现在只产出珍珠和少量的石油,而且在浅滩出现的数量会减少
3 q* w i' q8 l P( ^. n+ [13.混合观众模式改进(依照字母顺序排列的玩家列表,不会再将观众玩家认为是“闲置”状态而将玩家踢出,修复了有时在你没有请求的情况也会变成观众的bug,等等
8 F9 ? n, c- N4 [: P0 ]( K/ I) P$ w* ?14.现在用军用水壶(塑料瓶)来煮汤时不会消耗水
. x, p$ F2 Y; t. E2 ^- B15.新的部落管理选项:部落拥有的建筑物只有管理员能拆除。英文对照:Tribe Owned, Admin-Only Demolish4 u3 @% [1 q g
16.现在当你死后进入观众模式时不会再有卡在黑屏的情况了! t- D8 k1 E* H. k5 h& Q# G9 J& x
17.更多的血液会覆盖在龙的身体上,以及增加了一个:可以把龙身上的血液覆盖效果关掉的选项( U; h: l( t* v0 O# ]3 P
18.石头的产出量增加75%。一个潜在的改变导致之前对石头采集量的修改造成了影响(又恢复默认了)感谢你们对问题的报告
( v+ D: e. v" k- j6 X19.修复各种服务器崩溃
$ W) c& r5 i, |/ P" P$ Z20.专用服务器现在可以立刻通过ModID来加载自定义地图,而不用再指定地图的名称了,具体的语法:
3 b8 I3 T) j6 ?/ j* JShooterGameServer.exe -MapModID=485317707?
8 {# M; w6 D# p7 m; nGameModIds=487516323,487516324,487516325/ f& z. y+ o7 g; x
注:地图的ModID是在创意工坊中你自定地图的文件ID
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