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* New Creature: Meganeura (Dragonfly). W/ V$ \; x* a* w- c
* New Structure: Dino Feeding Trough!: i0 M' l" F6 n5 e; T8 s% d# ?
* Server Admins now have a command "ServerChatToPlayer" to send direct chat messages to playername, rather than steamid (use "ServerChatTo" to send to steamid)
6 U: ^" V7 M4 o5 z6 O: p+ Y4 p8 u* Custom servers INI can now scale globally the spoiling times of perishables, as well as scale the global decomposition time of items and bodies on the ground, respectively.2 G$ t+ k6 Y$ n9 O! O ^8 V/ F- D5 a
* Custom servers INI can now scale on a per-resource type basis the amount of resources harvested.3 L" r! f% a0 m7 D0 W* u$ Q& g
* Custom servers INI can now override the Max XP cap of players & dino characters, respectively.) N) l' `" M$ f9 C" `! y
* Bonus Items are now properly given upon respawn again (a bug was causing them to only be given when you examined an Obelisk Terminal Inventory).1 K' ]4 M5 S3 ^6 a
* Fixed a bug with the Flying Titanomyrma that was causing them to be very difficult to hit1 k$ u$ f; | J+ z; v8 B s
* Linux Dedi Server should now be able to load Mods without crashing 
. Q2 [3 j3 S% Y* More loading speed improvements: 60%+ on the maps and in-game streaming speed% e+ s! E) _4 |8 f! Y, a( l1 f
* Dimorphodons don't lay Pteranodon eggs anymore
& y. Y$ t1 Y! x# ~+ v! f0 N' ^* Non-Dedi Multiplayer Sessions always has player list visible in Pause menu* o2 B: U( i- M: J1 ^5 V L
* Non-Dedi Multiplayer Sessions always displays Player Join & Leave messages7 l) w9 k: H# d
* Turret now uses correct weak-metal structure damgetype (was using wood structure type by accident)
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; L. `) B9 | z# B4 F1.新物种:Meganeura(蜻蜓)6 G0 {: c4 ~: N% d: \
2.新的建筑结构:恐龙喂食槽
! B1 p' b5 N# @0 i3 A3.服务器管理员现在可以通过输入指令:ServerChatToPlayer,向玩家发送指令信息,其中ServerChatToPlayer后面加的是玩家游戏中人物的名字,而不是Steam ID(而使用"ServerChatTo" 是向Steam ID来发送信息)& U$ R7 F. S$ i8 V
4.***的服务器配置文件中可以自定义全球的易腐物品的破坏时间,此外还有物品的腐烂时间和尸体的消失时间。在Game.ini中这些设置为大于0的值: D0 p7 n- P3 U* p6 |
[/script/shootergame.shootergamemode]0 L7 K7 S; Y! z+ t$ v
GlobalSpoilingTimeMultiplier=0
* m- q! a! z6 \! y3 Y GlobalItemDecompositionTimeMultiplier=00 }* E" V b5 k
GlobalCorpseDecompositionTimeMultiplier=00 s3 B. W6 x7 {2 Y* H
+ ]& x e i: g! h: b* t 5.***的服务器配置文件中可以自定义每一种基础资源的收获总量。举个例子,在Game.ini中:
& z! |9 i& T) j" k& g- s6 L# ]8 x [/script/shootergame.shootergamemode]
/ X5 c- U6 r& q; a1 ` HarvestResourceItemAmountClassMultipliers=(ClassName=" rimalItemResource_Thatch_C",Multiplier=2.0)/ m% R Q$ a) S1 t3 F }
HarvestResourceItemAmountClassMultipliers=(ClassName=" rimalItemResource_Stone_C",Multiplier=4.0)
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: f9 m; P9 x7 R3 o! b1 D1 ^ 6.***的服务器配置文件中可以超越玩家等级上限的限制和自定义恐龙的品质特性。在Game.ini中这些设置为大于0的值:7 Y: m* T1 q$ T1 R/ v- x
[/script/shootergame.shootergamemode]5 \- [" c8 }" [2 T. g! B& q3 V
OverrideMaxExperiencePointsPlayer=0$ R y+ p1 K/ \6 S0 T
OverrideMaxExperiencePointsDino=0
* l- @, z+ I; f& x# |) `; h7.现在在你复活后会再次给你奖励物品了(鸭嘴龙鞍和恐龙眼镜)(一个错误导致他们只有在你访问了一个方尖碑终端也就是那三个方舟的物品栏后才会给你)
( w5 y" T4 j3 K' s$ A j( o. j# i8.修复了飞行的泰坦巨蚁之前很难被打到的错误2 a% U$ Q9 l& E
9.现在在Linus的“无专用主机的联机”模式中加载mods不会再使游戏崩溃了 % p8 Z: w, Y3 p: |" W
10.进一步加快载入速度:60%和更快的地图载入速度,以及游戏内流传输速度; s3 n/ W) m5 f/ d/ i% Q
11.Dimorphodons(双齿翼龙)不再下翼龙的蛋了
" M z) z# Q3 j/ d8 P12.“无专用主机的联机”现在会一直在暂停菜单中显示玩家列表
6 X. o5 b! c* v {4 l2 @) @13.“无专用主机的联机”现在会显示玩家的加入与离开信息6 O6 u6 w) \9 I$ B) a3 u+ D6 R
14.炮塔现在正确的使用弱伤害的金属类型结构(意外的使用了木质类型结构)' X5 r% \% W7 G$ n
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