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* Reduced Ant (Titanomyrma) aggro radius by 30%* w3 z( `1 v6 N) ?" d
* Turrets no longer will target you through corpses, and they no longer have any friendly fire. q U+ e2 x* {
* Repairing structures now only takes half as much resources as before (as further incentive to Repair rather than Replace)
' p' g5 t8 x" B% @( W. u$ ]* Crop plots can now be placed on very uneven ground
. n5 V+ X. R, O9 a2 d* Phiomia can now poop0 ?0 C6 B( o$ i
* Mate-boosted Tamed Dinos now have 2x chance of producing eggs
5 S; ?7 p% t* N" K8 [6 r* Eliminated remaining server-side memory leak
& J: U) }3 E( T- _% S1 M* 70% faster loading speed option (first time will be still be slow, testing a new caching method. if it works well, will then ship with the cached files so that it'll always be fast even first-time.)
' X) Y( F0 q. Q' Z/ g. c" [' s* Non-Dedicated Host Session: for small groups to play cooperatively -- you use singleplayer saves with this mode, seamlessly! For the moment to Host online, you need to open ports 27015-27030 and 7777 to your computer (not necessary on LAN) -- but soon tomorrow, that will be automatic using Steam NAT traversal. If you're looking to join such a session, you'll find these sessions listed in the "Non-Dedicated Session" filter type on the Session List UI. Or join using your Friends list, or the LAN list, if it's a LAN game. Note that Non-Dedicated Hosting uses your SINGLEPLAYER saved world/character, so you can seamlessly switch between Hosting and playing Singleplayer . Also, everyone but the Host is restricted to playing within a ~200 meter radius around the Host (it's primarily for Coop-only play). For the time being, this is necessary to preserve Host performance & system memory.
7 M# o+ }# d. q; Q* Placeable Structures (boxes, beds, signs, etc) will no longer be destroyed when replacing the underlying structure beneath them1 e) J# K4 p8 R2 u# @! }' X
* Vaults once again properly drop if the floor underneath them is destroyed L& j( z- Z7 q
* Fortitude stat now has 1.5x the insulating effect as previously' a- }2 @5 x9 E5 B
* Cooked Prime Meat will no longer be eaten before Raw Meat by Tamed Dinos$ l& y. u: t" {+ c9 m
* There is now a repair-cost tooltip when you hover over the "Repair Structure" option, indicating the material cost to fully repair the structure7 D, E* g: q1 R+ e7 J I5 S: i3 {
* Added Tribe Name to Death Recap (so that u can know what Tribe to seek unholy revengeance upon)
: `* Q+ S: }* W, i* Fixed an issue in singleplayer games where you could remain sleeping forever! (sleeping beauty)
/ t/ I! M6 B. x, }* PvP Cave damage multiplier (default 6x) now functions in underwater caves as well
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; L' o) B/ t$ b, K1.巨型蚂蚁的视野范围降低30%
6 g- u; M( r; P* I9 C4 d+ x) A2.炮塔不会再穿过尸体瞄准你了,而且再也不会误伤友军了
+ z4 P8 }$ b4 p. u# m4 e7 `1 Q, P& W3.修复建筑物时只需要以前一半的资源(进一步鼓励你维修而不是更换)" p4 W. U" Y5 ~
4.田地 现在可以放在非常陡的地形上了; i \, N7 y2 v2 W2 P( |+ x
5.猪现在可以拉屎了。。7 V% x0 f0 n! c1 C& |5 v6 o
6.已交配的的恐龙现在有两倍的下蛋速度1 b. S; Y; r" c
7.彻底解决持续的服务器端的内存溢出" h7 y# t' U1 u" v" I* R' v4 P
8.载入速度加快70%(第一次加载会慢些,正在测试一种新的缓存方式,如果顺利的话将会产生一个缓存文件,即使是第一次加载也会很快)
& ~) V$ R0 x; Y+ }, K0 w7 ^7 u+ y9.无专用主机的联机:专为一小群合作玩家--你可以使用你的单人存档来开启此模式,无缝连接。重要的信息关于联机:你需要在你的电脑端开放端口27015-27030和777(没有必要在LAN上)-- 但是明天,将会自动通过steam Nat来连接。如果你想加入一个局域网,你可以点击左下角的选项菜单,选择无专用主机的联机(英文对照:Non-Dedicated Session)或者直接在游戏内的steam选项中点击你的好友并加入他(按shift+tab呼出游戏内的steam界面)或者在局域网列表中,如果他是个局域网游戏。记住无专用主机的联机使用你的单人游戏存档,所以你可以在你作为主机的联机游戏和单人游戏之间无缝的切换 同时这种方式的联机仅限于200米范围内的联机(主要是以coop-only的方式玩)同时这也是为了保护作为主机的电脑的一种方式; U' J5 C( P9 Q4 R& R
10.可以被放置的结构如(箱子、床、标志牌、等等)不再会因为底层结构被替换而被摧毁
$ B9 Q5 B8 l3 s. o( }2 Q6 z2 f11.保险柜的底层支撑结构被破坏时再次可以正确的下落了. t9 A. C8 |1 ]+ x# P: z$ |/ \
12.坚韧 现在有原来的1.5倍效果
0 q* V' X' G' A r0 A, S4 D! ^13.已被驯服的恐龙不再会优先吃熟大腿肉,而是会先吃普通的生肉/ i! H. M, ~! G& B+ L Y* N. u8 U( O4 u
14.当建筑物需要维修时,将鼠标悬停在被维修物上会显示维修所需要的材料5 k6 a, m v- \+ l
15死亡讯息中增加敌人的部落名称(这样你就可以有依据复仇了)
$ L4 U& \$ m1 @. D16.复一个单人游戏的问题:你可以永久的保持睡眠状态(睡美人)
( J5 d' g: O! ?9 j5 M; r17.PvP中陆地洞穴建筑的6倍伤害现在以适用于海地矿洞
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* ~70% faster loading speed option. Choose "Experiment Fast Load Cache" launch option (use add "-usecache" to your launch commandline manually). After the first & second times that you start the game & load will be still be slow, but the third time onwards will be fast. This is testing a new caching method. If it works well, will then ship with the prebuilt cached files so that it'll always be fast even first-time, and we'll do this for all the maps as well.- E" i0 p1 M: t* E4 ?; D7 [5 y
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& T5 p" c2 q* @载入速度加快70%。选择“实验性快速加载缓存”启动选项(将-usecache添加到游戏启动选项中。具体方法:在steam中用右键点击方舟生存进化,选择属性,在弹出的窗口中点击“设置启动选项”将-usecache输入后点击确定即可。)设置之后的第一次和第二次在入会比较慢,但是到了第三次之后就会变快了。这是一种正在测试的新的缓存方式,如果他运行良好,我们就会推送缓存好的文件这样的话即使第一次加载也会很快,而且我们会在所有地图上都使用这种方法。
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