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* Fixed a bug where Babies were consuming Food from their Inventory much faster than they should have been. (They were considering their max maturation Food-limit for purposes of "being full", rather than their "age-scaled" food-limit. This was causing them to always be "hungry" and want to consume food every "tick", rather than gradually over a far longer period of time. Thank you sharp-eyed Redditors for identifying this, and our apologies for the bug!!)
* {& a6 B/ Z( Z4 a6 N" [* Also reduced generally Baby Food consume rate scaling by 40%, and increased maturation speed by 30%5 G7 P, H0 q& |' b6 B
* Changed mating range to use the visual mesh bounds rather than the 'capsule' bounds, resulting in more effective mating range for larger dinos
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8 `) y" Z9 E/ I2 J- k+ {& i# e1.修复了恐龙宝宝从它们的物品栏中消耗的食物远远超过了他们实际所需要的数量。(这个机制导致恐龙宝宝总是试图吃到饱食度的最大上限而不是根据它们的年龄来吃到适合自己程度。这会导致它们一直处于"饥饿"状态并且每一刻想要吃东西,而不是随着它们成长的时间而逐渐增加食物消耗。感谢眼尖的Redditors发现了这一问题,我们对出现这个bug表示歉意!!)
8 o4 V0 \1 i7 ^" |8 N/ m% r9 L/ m2.以及普遍降低了恐龙宝宝约40%的食物消耗量,增加了30%的成长速度
9 y& m, ~; ^( J3.恐龙的交配范围从"胶囊"式(较小)的范围限制改为以恐龙视觉范围为交配范围限制,从而使大型恐龙有更大的可交配范围8 h; s$ t6 @2 m U; v
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