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* ARK: Turkey Trial 2! New challenge and cosmetics! Earnable Emotes! (this system also enables Mods to add more Emotes to the game!)& g6 x1 [5 E' ?- T
* New Dinos: Achatina, Megalosaurus, Pachyrhinosaurus, & Moschops!1 C$ u0 y. l/ x
* New Mechanic: Breeding Phase 3: Random Mutations and Family Trees. At last!!!!
; Y8 l, W/ \& P( e' O" E. X* All-new Caves on The Island, redesigned with proper shipping-quality layouts and graphics & increased challenge (ALL Cave Structures will necessarily be wiped in this version). (Still to come beyond this are the Underwater Caves & Tek Cave.)
1 J& x- A% c* E" j- M* 2 new mythos Explorer Notes for each character
' K/ {7 B" x0 j. V; j* @* G* Approximate 15% server performance increase due to massive replication & physx efficiency improvement
& M+ \/ u1 U: C* d! L( p2 C* Whistle Ordering Groups! Create groups by class, or specific-dino! Awwww yeah! (also Whistles to group-set Follow Ranges)0 `1 v4 p% H; S
* New Whistle Type: "Move To", point at an arbritrary location and tell your dinos to move there!
9 E- \1 A( v7 ]1 v( W# W* VFX indicators for whistle commands: Move To, Attack, and Group-Selected Units. ARK RTS?2 S# y& H; R! F, S' }% c) o4 M
* Extra Option to "stream" in "Far" map sublevels, for large memory and performance gains (but reduced visual quality & draw distance).* J& U0 d3 V. h4 N9 @" ^+ q
* Tamed Giganotosaurus HP & Damage reduced by approximately 15%) U9 ]! z, ^& t# h% j
( P- D6 E6 [3 q! s( c. j1.ARK: Turkey Trial火鸡的审判第二季!新的挑战和时装!可爱的表情!(这个系统还允许Mod像游戏中添加更多表情!)& ~$ } k- M- F n# K6 ]" r
2.新恐龙:玛瑙螺、巨齿龙、厚鼻龙、麝足兽!
3 Z' W) x/ Y A6 M2 [0 G X3.新机制:繁殖第三阶段:随基因突变和家谱。终于完成了!!!!* Z. F2 S9 y9 }2 m
4.位于The Island地图上的全新洞穴,重新设计了适当的行进路线和图像质量&增加了挑战性(所有的洞穴内建筑物将必然会在这次版本更新中被全部清除)。(但是水下洞穴&科技洞穴的设计仍将会超过现有洞穴)$ ~. B0 ~" R! t! V; X* U& ~" t3 d4 ?
5.为每一个人物分别增加了两个传说探险者笔记; V7 M; m @+ ~: A
6.通过大幅度减少了响应时间&提升了物理引擎的效率来为服务器端提高了15%的性能
- {" b1 k8 d* a3 ]2 H7.增加口哨管理组!可按照恐龙类别进行创建分类组!哇呜 好耶!(口哨管理组仍旧可以设置跟随范围)
$ x& u( }4 Y. r- R4 j4 g8.新口哨类型:“移动至”,指定一个可移动至的位置并告诉你的恐龙走到那里!2 ]: ?" f3 P$ q
9.为口哨指令增加视觉效果显示,包括:移动至、攻击以及已进行分组的单位。ARK变成即时战略游戏了?% _; n. z$ r! m7 X+ s6 T
10.为“流传输”增加额外的“更远”地图视距选项,适用于更大内存和更高性能的电脑(但会降低视觉图像的质量&景深)。
1 i3 E3 I3 s: Z, k# f0 W11.已驯服的南方巨兽龙的生命值&伤害各减少了15%
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( A+ s( ?: S' i2 z9 ` Z* Raised proximity structure limit to 10,500 (the structure limit is actually working now with the new PhysX!). Renamed the server variable to "TheMaxStructuresInRange" so that all servers get a one-time reset to the new value: ?TheMaxStructuresInRange=10500 (or in the [ServerSettings] of GameUserSettings.ini). Requires Server Update* X/ a* q9 g/ \, V3 `
* You can now put Leech Blood in your quick item slots in order to feed it to the Moschops. Requires Server Update3 b( _+ I5 Z: l( y, q& B' ]5 C$ b3 w
* Reintegrated the Item Quantity limits for various structures that was lost in the merge from v251. Requires Server Update% G/ R) o# |3 H$ c% o
+ x; L3 L+ D" a! x. V" R5 O
1.提高附近建筑物上限至10,500(建筑物上限实际上正在以新的物理引擎一起运作!)。将建筑物上限的服务器变量行重新命名为"TheMaxStructuresInRange"这样就可以将所有服务器在同一时间内全部重置为新的变量行:?TheMaxStructuresInRange=10500(或者在GameUserSettings.ini文件中的[ServerSettings]行下添加)。需要服务器端更新7 P) i; Q: T! @5 V% Y' p* x
2.你现在可以把水蛭血放到快捷栏上来驯服麝足兽了。需要服务器端更新7 _9 V. F+ G! t( \# H
3.恢复了在之前的版本251中那些丢失的物品品质的上限。需要服务器端更新* @. U+ {# C8 ?1 M
1 r! e& ?/ Z4 C( z! j7 C3 |* Fixed issue with ragdolls falling thru the ground (new PhysX inverted ray trace direction on terrain heightfields :-P). Requires Server Update
* H, n Q; Z0 V6 |! v* Fixed Megalosaurus losing its Tame Affinity whenever it wakes up due to Night-time. Requires Server Update9 t# G! s2 u1 G- \, T' U: Y
* Signed additional PhysX DLL's to help resolve some BattlEye connection issues, and removed some unnecessary PhysX DLL's.7 S' i. B+ R6 x" [0 r7 Y
8 D! W, H% P, L6 }$ k$ P, G
1.修复了尸体布偶穿过地面掉到地下的问题(新的英伟达物理加速引擎可以以射线形式反向追踪至地形的高度场:-P)。需要服务器端更新$ Y( @1 l R: w+ F2 ?
2.修复了在夜间驯服巨齿龙时当其醒来时会丢失驯服度的问题。需要服务器端更新
m) m( h; c3 m2 x7 r2 _4 G1 d3.通过签名一些额外的英伟达物理加速引擎的DLL文件来解决BattlEye反作弊系统的连接问题,并删除了一些不必要的英伟达物理加速引擎的DLL文件。8 f1 w/ \9 |" {. R1 @$ d
; v# |. p* l3 X3 ~1 c* k252.22
) s) ?) \/ c& ?5 S: g* Fixed PhysX crash on TheCenter with large overlaps. Requires Server Update.4 |3 [( ^! B( S" o/ B) U3 }
252.4
! n- N: L: M0 W* Dedicated Server: Temporarily rolled-back PhysX version to 3.3 in order to resolve Memory Leak. Recommend upgrading to this version until 252.5 is ready which will fix the leak Requires Server Update.8 N! \0 h5 C6 }, o) Q6 o
* When run with ?DestroyUnconnectedWaterPipes=true or official servers always, after two days real-time the pipes will auto-destroy if unconnected to any non-pipe (directly or indirectly) and no allied player is nearby. (edited)
/ b( N2 @2 s$ _7 _) Z. R(you don't have to test that :wink: )
0 I5 `* I) z5 _7 u5 Q9 b* Spam-structure building is now rate-limited to help out slow servers.+ C" \ i7 v1 U, ^5 p/ L
* 80% improvement to foundation testing calculation to reduce server stalls when building on slow servers.
7 x7 q: X" O) Q+ T* Fixed a Moschops ambient harvesting crash4 |6 C, M2 d. ^) V$ S! A
* New GM Commands:+ I! V3 U, {+ X3 Y, h1 d! j1 [
6 F! c+ }1 ~# i( j6 R9 x* p7 s4 Z+ j2 N. k/ y
TakeAllStructure: gives your tribe all the structures of the team you're currently looking at.$ y. ^1 C1 Z1 n7 B9 A
TakeAllDino: gives your tribe all the dinos of the team you're currently looking at.& y1 w5 e) p( I! G9 ~' T, H# m1 |: u
GMBuff: gives you god, infinite stats, AI ignorance, and a bunch of experience.- R3 R8 ?! D8 [8 G: A
GMSummon: summons a tamed dino that isn't cheat-tamed, so still requires a saddle.
- d; X- O5 Y: P* "OverrideOfficialDifficulty=5.0" can now be set in [ServerSettings] INI, not only via the launch commandline ("?OverrideOfficialDifficulty=5.0"): \ _$ g- w- {$ ^# }8 ]5 W I
252.5
8 d) O' y. l% [0 }* Changed Item stack size limits to Beer Barrel: 3, Catapult: 1, Wind Turbine 1
' M( D7 P5 |! c& l. | W, ]/ l* Eliminated Cross-Transfer exploit and took GM actions.
( A: r: P4 P& O* g* Fixed rare server crash.; o3 B, ? ~0 J
252.6& `- t6 [+ O: I( k& g
* Ended Turkey Trial Event! (deprecated items)
9 t& ? c' L; B" f* J1 D* Reintegrated PhysX 3.4 for larger performance gain. Fixed PhysX memory leak!
! g- w) V* U% \0 O9 t" T* Taking various Eggs now aggro the respective species( r. F0 M2 [7 i, m5 z3 E/ ?# A" {6 D
* Improvement to Dino movement physics accuracy when riding a Dino
. w1 o k# [, s$ X; c6 [252.61
- O2 \, P$ B2 ^! L9 ]+ {* Crash fix for servers when loading save games with certain Mods!( e4 K* v6 Z6 @9 ?' X( ?4 ~& s& m6 K
252.76 h$ ~' [7 }, D5 Y
* Manually-used Veggie Cakes now heal 15% (over 10 seconds when manually fed) in addition to +500 HP (on Herbivores), have cooldown interval reduced to 10s, and take 4x as long to spoil
# I7 J% E% m6 ]* Herbivores now have 55% damage reduction from explosives and 62.5% damage reduction vs fire (due to their thick hides).1 U s4 l) D. d2 p. [! h
* Fixed some rare crash cases.6 f3 W ~7 s! m: f( d7 G
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252.22 h0 u" c- z: l7 O z; J/ @8 {
修复了出现大型重叠情况时英伟达物理加速引擎(PhysX)会导致TheCenter地图发生崩溃的问题。需要服务器端更新。1 W) G" Q. I% n9 |
252.4
1 d0 K) a& R9 |+ _0 n1.专用服务器:为解决内存泄漏的问题临时将英伟达物理加速引擎(PhysX)的回滚至版本3.3。请在修复了内存溢出问题的版本252.5部署更新之前将服务器更新至当前最新的版本。需要服务器端更新。
! b+ `. r4 Z: N% _- c2.修复了当服务器使用了以下命令行?DestroyUnconnectedWaterPipes=true时或在官方服务器中,如果水管未连接任何非水管建筑物或没有联盟玩家在附近时,在现实时间两天后会将其自动摧毁的问题。
. C. X* |' w6 s/ h9 h3.现在刷屏数量的建筑物对存取速度较慢的服务器的性能方面的影响将有所减缓。; {' Z; D/ b g
4.为处于测试阶段的地基计算功能提升了80%的性能以减少在服务器中进行建造时的卡顿问题。
& `; ~+ w! G0 ^! `! f5.修复了麝足兽在野外进行采集时导致游戏崩溃的问题" \/ F' y( L. U+ V# J4 N; {
6.新GM指令:
2 w* j! B. A; X+ t1 m$ RTakeAllStructure:给予你的部落当前正看着的所有建筑物的所有权。8 o9 k# H1 e; M9 F9 z1 c
TakeAllDino:给予你的部落当前正看着的所有恐龙的所有权。, R0 f A6 t* x2 u$ L: w
GMBuff:给予你上帝模式、无限状态、AI无视和一堆经验值。) Z* U: X8 [) M& L/ M/ ^6 d
GMSummon:召唤一个已驯服的但未使用强制驯服指令驯服的恐龙,所以它仍需要一个鞍才能骑。0 f/ D; l# v* f2 X9 C
7."OverrideOfficialDifficulty=5.0"命令行现在不仅限于只能加入到启动项中,现在可以被加入到[ServerSettings]INI文件中0 \) c7 y7 J' B4 Z0 P$ Q
252.5
5 v7 u( j. d; @: @, N/ X1 q- S# p/ m1.变更以下物品的最大可堆叠数( H- z9 s" Q* [$ f+ t$ A
啤酒桶:3 弩炮:1 风力发电机:1
1 F) ~5 d( z! e$ V; x2.消灭了跨服传送和获得GM权限的漏洞# j b1 P: H ^6 q" ]5 Q3 H/ N% J4 a
3.修复了罕见的服务器崩溃问题。% Z7 E, Z; U" Y3 K& m2 W
252.6
! q" U l2 D0 v, j9 a8 k9 ]1 S, `1.结束火鸡的审判活动!(清除所有活动物品)2 `' z, T# z+ ]' ]
2.重新集成英伟达物理加速引擎(PhysX)3.4版本以便获得更大的性能提升。修复了英伟达物理加速引擎(PhysX)导致内存溢出的问题!
' R2 d- p2 @7 g$ R3.在野外捡拾恐龙蛋时会遭到对应物种的攻击) P' k# r# J% C6 @3 ]
4.提升了骑着恐龙时的恐龙物理动作的精准度
$ K# o0 i6 @; _( y252.61
6 A4 R( z6 J8 w, U& f5 Y0 ]修复了服务器端在加载某些Mod时发生崩溃的问题!
/ e( d- ?4 s8 `0 {252.7
1 W0 g- }, L. y( b3 l9 V' t1.手动喂食素食蛋糕时将会恢复15%的生命值并额外增加500生命值,冷却时间减少至10秒以及腐坏时间延长4倍$ H: ]/ K! M2 d' V7 g$ p8 N
2.现在食草动物受到的爆炸伤害减少55%、火焰伤害减少62.5%(因为它们皮厚)。* h/ C. P/ n3 n; v8 b+ q
3.修复了一些罕见的崩溃问题。- J# u( w5 z; I0 w( Y/ U
. k# h$ s+ m9 M2 r! d9 _% _9 P: O252.8
% K/ e" i4 z2 ?8 @3 f& MRequires Server Update.& H( ^* ~- W+ U5 y
* Veg cakes should no longer be auto-consumed for Food by any dino except Achatina
: j3 T! |+ }. G7 G( g- G6 r* Veg cakes WILL be auto-consumed by any Dino for Health if their HP is below 85% (yes, even Carnivores, though to minimal benefit on them :stuck_out_tongue: ). The Dino will consume one Veg cake every 10 seconds until it has above 85% Health again.
. {* b# h* T/ D+ [1 l* Chitin / Keratin can be placed in Feeding Troughs
) W( B2 F4 S/ |2 ~6 z* Sauropod Tamed Health gain (leveled-up portion) reduced by 30%" ~) b' X; m% E0 T* ^7 N9 F
* Doedicurus and Carbonemys no longer gain Herbivore-healing from Veg Cakes
5 b8 f( |* ` Q- k* Veg Cake max healing amount limited to 3000 HP over 10 seconds (otherwise 15% of max HP), in addition to instant +500 (edited)" q' ]2 b- P6 s; B6 C5 k6 q/ f0 z
* Herbivore Explosion Damage multiplier changed to 40% rather than 55%
' B$ h3 S+ x+ v( e+ X9 D5 O* You can no longer erroneously shimmy up sheer landscapes on dinos.
; l( T* G: V% M6 Y1 @* Fixed a client-side chat crash., t- b. R" L! k% J/ z- F: Y7 x& `* |
252.82
! d& A$ G/ Z) R- t1 P) Y# N* Veggie Cakes now have 10% healing of Herbis between 500 and 2500 HP over a 30 second duration, with 50% spoiling lifetime, and no longer are effective on Titanosaurus. Requires Server Update.
# `, k& Q( ?7 g/ C+ d* Likely fix for client-side Health Meter getting stuck at zero./ f. _" ~7 b+ i1 V& u1 ^
* Fix for issue of Dinos sometimes continuing to "walk forward" if you tapped 'W' when riding.
* n& H: Z# x0 X252.830 |1 W' O% M$ {, T$ v# l
* Made turrets shoot C4's attached to enemy dinos.# R& j& _! f" W- f2 e9 q
* Made all Flyers except for Quetz and Wyvern become 'grounded' if you put a C4 on them. To disable this behavior, launch server with ?ForceFlyerExplosives=true
0 i( I( \" a1 U2 [252.84
( H' P- W* {& X7 M P; e* Fixed issue where attached Transponders were grounding Flyers.
- @; j- }2 J& L: Q& _' ^252.9
2 L# a# O! _. u9 w. I4 b9 |* Fixed bug with Dino Weights not being applied onto Platform Saddles after unstasising
, A$ Z% d9 o' x2 j* Attached C4 is now always targeted by Turrets where possible' ~3 V2 C& C4 X% t0 n' i
* Fixed C4 on groundable Flyers taking effect when they're not over-water
6 z4 Y8 p5 \" z9 M8 o+ n3 G* Platform Saddle Passengers sitting on Furniture now get the standard percentage of their Weight added to the Platform Saddle Dino
( Q" o8 o5 `. f2 w/ u* Veggie Cakes max Percentage Healing amount capped at 2100 HP+ Q+ k0 J/ k: g- i) p) b O& l/ q+ [
* Bronto attack AoE reduced by 30% for Tamed/Ridden Brontos, Bronto incoming damage multiplier from Explosions changed to 100% (from 50%) and from Fire to 75% (from 40%)' n; p! u. s4 l
* 20% per Tamed Ptero Level reduction in Speed (~15% average reduction in Ptero Speed to Tamed Pteros)/ @. E2 b& U- } m- W- r1 V
2 U- O) p6 o' R/ ~ b1 L% H7 \& j252.83 N# t& ~' b: ?# u
以下内容需要服务器的更新。
# p9 \4 { `! X; x$ N$ I2 U1.素食蛋糕不会再被除了玛瑙螺以外的任何恐龙自动食用了
& s$ b8 `. K* N2.素食蛋糕将在任何恐龙的生命值低于85%时被自动食用(是的,即使是食肉恐龙也可以食用,只是效果会降低)。恐龙将会每隔10秒就自动食用一个素食蛋糕直到其生命值再次恢复至85%。 J" X$ P- F0 T" d. C" b) Z
3.壳/角可以被放置到喂食槽中了
' H" g# P) b5 r: r( S4.蜥脚类恐龙的驯服后生命值增益(提升的部分)将减少30%
7 m9 d$ @! M! \. \: @3 D) S( z5.星尾兽和淡水碳龟将不会从素食蛋糕中获得生命值恢复增益+ f' B$ ?5 H+ c3 l
6.素食蛋糕的10秒内最大治疗量被限制在3000生命值以内(或最大生命值的15%),额外的增加的500生命值除外
* W. k/ _6 G$ [# E1 [7.食草类动物减少的爆炸伤害量从55%降低为40%) Y$ n. L) }' R0 e8 ?
8.你不再可以在骑着恐龙时通过摇晃摄像机视角的方式来避开地面上的石头等障碍物了。/ E, Q: ?+ |+ ` m% q3 Y7 b! p1 F, f
9.修复了客户端在进行聊天时发生崩溃的问题。6 m$ X C2 d) k2 K' S- h( O
4 y6 s; e2 Z; b+ i+ H
252.82" I) N! J4 m& ^ D
1.素食蛋糕现在可以在30秒内治疗食草类恐龙10%的生命值在500和2500生命值之间,腐烂时间为原来的50%,并且不再对泰坦龙有效。需要服务器端更新。
% O, f+ l( }& V" K5 L2.貌似修复了客户端中出现生命值显示器卡在0的问题
' q' J: A$ i/ Z4 c5 r3.修复了有时当你骑着恐龙轻敲“W”键时恐龙会继续“往前走”的问题。
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, Q, R1 r5 ~* M7 C4 X) M0 T252.83# M; N; ^% a, _1 f# V0 i( Z- }
1.使炮塔射击附着在敌方恐龙身上的C4。7 z3 y' A( s; J& h; p
2.使除了风神翼龙和双足飞龙以外的飞行单位恐龙在附着了C4后被“禁足”无法起飞。要禁用此功能,请使用?ForceFlyerExplosives=true命令行启动服务器
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# [% J4 V) f5 x2 S4 D/ [: u252.84" @3 I4 i! P3 r
修复了附着了追踪器的飞行单位恐龙被禁足无法起飞的问题。
5 {4 b( p& d+ b8 M& x1 M* l* t9 b$ n' y9 g/ r+ U
252.9
4 E' }) I, k5 l( M* g3 K- H( p7 q# I1.修复了平台鞍上的恐龙在移动后其身上的负重没有算在平台鞍恐龙身上的Bug0 M/ {+ s! N& D6 z
2.如果可能的话已附着的C4永远是炮塔的首要目标
/ o" q1 v9 E, u* B2 X! \3.修复了C4对当前处于非水面位置的飞行单位恐龙依然有禁足无法起飞效果的问题
' c9 c3 Y, C7 _- O! Q4.当平台鞍上的乘客坐在家具类物品上时将会给予平台鞍生物其标准比例的重量
. z2 `$ p( u1 x, `" m. {# v, J5.素食蛋糕的最大治疗量上限比例为2100生命值
8 G, S* X" T% ^4 _4 g6.雷龙对已驯服的/被乘骑的雷龙的范围攻击效果降低30%,雷龙受到的爆炸伤害变更为100%(之前是50%)受到的火焰伤害变更为75%(之前是40%)
* c& s! A! a6 h0 u* O. V7.已驯服的无齿翼龙每次升级时增加的速度属性量减少20%(平均约为15%)
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