标题: 【更新日志】版本188.1中文说明 [打印本页] 作者: admin 时间: 2017-1-28 11:19 标题: 【更新日志】版本188.1中文说明 * Reduced Ant (Titanomyrma) aggro radius by 30%. Z: c+ X8 b; k# D% N- ], ?6 A
* Turrets no longer will target you through corpses, and they no longer have any friendly fire 4 c0 K/ ^ i6 F8 i0 I2 C9 R9 C* Repairing structures now only takes half as much resources as before (as further incentive to Repair rather than Replace) # B) k8 [+ p) z& q6 Q4 p$ k* Crop plots can now be placed on very uneven ground ) ~ D4 q6 W$ D+ |. M* Phiomia can now poop! A, d' O) Z. K: a6 F7 y2 y( S* I( y
* Mate-boosted Tamed Dinos now have 2x chance of producing eggs! j8 \3 ?! h0 q+ I
* Eliminated remaining server-side memory leak+ E# ]# U1 c# ]
* 70% faster loading speed option (first time will be still be slow, testing a new caching method. if it works well, will then ship with the cached files so that it'll always be fast even first-time.) 8 X, K1 L$ K8 n: h7 ] q0 O* Non-Dedicated Host Session: for small groups to play cooperatively -- you use singleplayer saves with this mode, seamlessly! For the moment to Host online, you need to open ports 27015-27030 and 7777 to your computer (not necessary on LAN) -- but soon tomorrow, that will be automatic using Steam NAT traversal. If you're looking to join such a session, you'll find these sessions listed in the "Non-Dedicated Session" filter type on the Session List UI. Or join using your Friends list, or the LAN list, if it's a LAN game. Note that Non-Dedicated Hosting uses your SINGLEPLAYER saved world/character, so you can seamlessly switch between Hosting and playing Singleplayer . Also, everyone but the Host is restricted to playing within a ~200 meter radius around the Host (it's primarily for Coop-only play). For the time being, this is necessary to preserve Host performance & system memory. 9 Q8 D/ l/ z$ J! u6 b7 z* Placeable Structures (boxes, beds, signs, etc) will no longer be destroyed when replacing the underlying structure beneath them7 ]2 M: y$ }+ x- I+ X9 Z
* Vaults once again properly drop if the floor underneath them is destroyed! I1 k: i* A, e' D( |3 K
* Fortitude stat now has 1.5x the insulating effect as previously$ x1 @* w9 b) Y1 O; A x- b
* Cooked Prime Meat will no longer be eaten before Raw Meat by Tamed Dinos ; V7 i! h% b& l. y% d3 e4 Z( m* There is now a repair-cost tooltip when you hover over the "Repair Structure" option, indicating the material cost to fully repair the structure 5 c; q6 R. C9 r' b' k# r* Added Tribe Name to Death Recap (so that u can know what Tribe to seek unholy revengeance upon) / U3 |& Q& o. C( B1 J* Fixed an issue in singleplayer games where you could remain sleeping forever! (sleeping beauty)3 A; H& ~6 Y' \+ F2 p' q' A
* PvP Cave damage multiplier (default 6x) now functions in underwater caves as well 1 I# x6 |- u) [2 k/ h4 m3 ^, T4 `, u O( A0 Q' u% F9 U/ C1.巨型蚂蚁的视野范围降低30%8 r# u* g2 g+ C
2.炮塔不会再穿过尸体瞄准你了,而且再也不会误伤友军了 * y* z+ F [: D4 ^/ A' ?. w1 E3.修复建筑物时只需要以前一半的资源(进一步鼓励你维修而不是更换) ' \, b c2 |' C3 h, W% T/ ^& x4.田地 现在可以放在非常陡的地形上了 5 j! A& v' ^% x8 R- \5.猪现在可以拉屎了。。 - K/ h( x" j: |- h U8 [! I6.已交配的的恐龙现在有两倍的下蛋速度 \4 H) I' a2 q9 C$ l, G6 @7.彻底解决持续的服务器端的内存溢出 " w6 t9 d R0 P+ l, |. G" Z8.载入速度加快70%(第一次加载会慢些,正在测试一种新的缓存方式,如果顺利的话将会产生一个缓存文件,即使是第一次加载也会很快) 3 }) F$ ~/ F" Q ?9.无专用主机的联机:专为一小群合作玩家--你可以使用你的单人存档来开启此模式,无缝连接。重要的信息关于联机:你需要在你的电脑端开放端口27015-27030和777(没有必要在LAN上)-- 但是明天,将会自动通过steam Nat来连接。如果你想加入一个局域网,你可以点击左下角的选项菜单,选择无专用主机的联机(英文对照:Non-Dedicated Session)或者直接在游戏内的steam选项中点击你的好友并加入他(按shift+tab呼出游戏内的steam界面)或者在局域网列表中,如果他是个局域网游戏。记住无专用主机的联机使用你的单人游戏存档,所以你可以在你作为主机的联机游戏和单人游戏之间无缝的切换同时这种方式的联机仅限于200米范围内的联机(主要是以coop-only的方式玩)同时这也是为了保护作为主机的电脑的一种方式# s4 e5 Z; P* a# B% {/ C$ h7 i1 W
10.可以被放置的结构如(箱子、床、标志牌、等等)不再会因为底层结构被替换而被摧毁* S3 _ x+ n t" \" i& k3 p
11.保险柜的底层支撑结构被破坏时再次可以正确的下落了 8 A {% A6 V* R# v% }( T9 o2 p0 Z12.坚韧 现在有原来的1.5倍效果! a p# N7 O& V" ^' v; F; {
13.已被驯服的恐龙不再会优先吃熟大腿肉,而是会先吃普通的生肉$ _) V% ]! ]' M% B% c
14.当建筑物需要维修时,将鼠标悬停在被维修物上会显示维修所需要的材料, {5 s; a; l# h
15死亡讯息中增加敌人的部落名称(这样你就可以有依据复仇了) ( u6 y" `4 I+ j8 o. |3 O& @16.复一个单人游戏的问题:你可以永久的保持睡眠状态(睡美人) 1 ?1 R& S# `+ G4 O- [17.PvP中陆地洞穴建筑的6倍伤害现在以适用于海地矿洞 u d* ~9 `" u3 j5 ]3 k6 }$ l. h
* ~70% faster loading speed option. Choose "Experiment Fast Load Cache" launch option (use add "-usecache" to your launch commandline manually). After the first & second times that you start the game & load will be still be slow, but the third time onwards will be fast. This is testing a new caching method. If it works well, will then ship with the prebuilt cached files so that it'll always be fast even first-time, and we'll do this for all the maps as well.; u2 f. @% R! a, Q( @9 [
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* N, J! E" w% L% v载入速度加快70%。选择“实验性快速加载缓存”启动选项(将-usecache添加到游戏启动选项中。具体方法:在steam中用右键点击方舟生存进化,选择属性,在弹出的窗口中点击“设置启动选项”将-usecache输入后点击确定即可。)设置之后的第一次和第二次在入会比较慢,但是到了第三次之后就会变快了。这是一种正在测试的新的缓存方式,如果他运行良好,我们就会推送缓存好的文件这样的话即使第一次加载也会很快,而且我们会在所有地图上都使用这种方法。8 N. c$ S& C1 W! |; d6 C( Q9 R" {0 P